The controls are hard to use, the character moves very quickly, but I love the animation and the design here! The bats are really cute as well, and I like how they move around in a few different directions on their path.
The game's psychics are unforgiving as the movement is too fast. it seems the the player loses health after three hits from a bat so the game need a health bar somewhere in a corner of your choosing.
I love the character and the bats! I found the floor to also be a little hard to move on as well with the friction, and the character's speed was a little fast - but this is a good thing if you want this game to be challenging for the player! Overall I like the theme of the game and I think it's fun to play, the level design was unique too. My only real suggestion I think would be to add a background.
Wow, this is a bit difficult! I'm not good at this kind of games. I tried a dozen times and still failed.
I think the bat does a great job. I know that the character should not touch the bat, but there is about a half chance that the character will be safe when the character touches the bat. I am not sure if this is a bug?
Since I am not able to reach the end yet, I don't know what is going on behind. Maybe you can modify the friction of the floor to make the character easier to control? (You don't need to modify it if you want to keep the difficulty of game. )
The sprite animation is really nice! I also like the simple black and white aesthetic for the game. The only suggestion I would make would be to add a user interface where the player can see their health so they know how much they need to avoid the bats.
I love the animated sprites, they're all really well done! The controls were a bit hard to adjust to, but I was able to complete the level regardless. I agree with the previous comment that messing with the gravity a bit might help! If you decide to come back to this prototype, I'd love to see the background you create. The game already has solid aesthetic choices and it's fun to play!
I like the character, and the animation. It was a bit hard to jump around the platform as the character has too much slide, and the jump was really short. But I think the game could definitely get better if you tweak a little with the gravity and the velocity.
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The controls are hard to use, the character moves very quickly, but I love the animation and the design here! The bats are really cute as well, and I like how they move around in a few different directions on their path.
The game's psychics are unforgiving as the movement is too fast. it seems the the player loses health after three hits from a bat so the game need a health bar somewhere in a corner of your choosing.
The character's design is very interesting! I love the way you animated the sprite.
The controls were a bit tricky. The character is very fast, and it is hard to control. Though, I can see that with some practice, it could get easier.
The color palette is simple, but still nice to look at. The platforms were designed nicely, too. :)
I love the character and the bats! I found the floor to also be a little hard to move on as well with the friction, and the character's speed was a little fast - but this is a good thing if you want this game to be challenging for the player! Overall I like the theme of the game and I think it's fun to play, the level design was unique too. My only real suggestion I think would be to add a background.
Wow, this is a bit difficult! I'm not good at this kind of games. I tried a dozen times and still failed.
I think the bat does a great job. I know that the character should not touch the bat, but there is about a half chance that the character will be safe when the character touches the bat. I am not sure if this is a bug?
Since I am not able to reach the end yet, I don't know what is going on behind. Maybe you can modify the friction of the floor to make the character easier to control? (You don't need to modify it if you want to keep the difficulty of game. )
gotta go fast
The sprite animation is really nice! I also like the simple black and white aesthetic for the game. The only suggestion I would make would be to add a user interface where the player can see their health so they know how much they need to avoid the bats.
I love the animated sprites, they're all really well done! The controls were a bit hard to adjust to, but I was able to complete the level regardless. I agree with the previous comment that messing with the gravity a bit might help! If you decide to come back to this prototype, I'd love to see the background you create. The game already has solid aesthetic choices and it's fun to play!
I like the character, and the animation.
It was a bit hard to jump around the platform as the character has too much slide, and the jump was really short. But I think the game could definitely get better if you tweak a little with the gravity and the velocity.